

(Cricket bats may also be used, but this is more likely to be played for laughs or be ineffectual, unless of course the setting is the UK or Australia). Baseball Bats/ Lead Pipes - The preferred weapons of street fighters and urban brawlers from bad neighborhoods, especially in the US.In some cases, brutes and madmen would club the others with animals. Scary animals and monsters are generally used by villains, who may also sport whips. Good guys tend to train their animals through traditional, non-violent methods whereas bad guys usually use some sort of Mind-Control Device, spell or just plain ol' abuse. The user's personality might also be reflected on their animal of choice. Dogs, cats, birds, snakes and monkeys seem to be the most common animals used as weapons. Animals and Monsters: Used by The Beastmaster and the Nature Hero, this includes both real and fictional animals as well as other beings with similar intelligence that can't really be classified as animals (like a Blob Monster or an Elemental).Super Strength is required if they're of realistic weight. These come in two flavors: either swung from a chain, or used as a heavy bludgeoning weapon with a cool shape. Anchors: A favored weapon for sailors and pirates.The martial arts allow this trope to survive as Pastimes Prove Personality.

This is why you don't see ogres with rapiers or ninjas with clubs. Basically, in various works of fiction, characters tend to possess weapons that are either a direct reflection of their personality or the traits commonly deemed to their character type. This is similar to Personality Powers, but with weapons.
